The e-VITA project promotes and investigates pedagogy-driven innovation by defining new approaches to problem-based and contextualised learning. Furthermore, it facilitates knowledge-transfer mechanisms which integrate Game Based Learning [GBL] with intergenerational learning concepts. A set of games intending to increase European cultural awareness by conveying the cross-border experiences of older Europeans will be developed, allowing users to experience Europe in a time when strict travelling and migration rules, different economic and monetary systems, and intercultural uncertainty was commonplace. The games will draw on a pedagogically-driven and participatory design process, in order to create engaging and educational experiences that promote self-reflection on the achievements of the European Integration process, outside a formal instructional context.

The e-VITA project is co-funded by the Education and Culture DG under the Lifelong Learning Programme, KA 3

This project has been funded with support from the European Commission.This communication reflects the views only of the author, and the commission cannot be held responsible for any use which may be made of the information contained therein.